Archive for the ‘ FCPX ’ Category

Dynamic Trimming in FCPX – Video Tutorial

With all of the negativity around FCPX, I figured it was time to really look closely at how trimming can be performed in FCPX and Avid.  This walkthrough of using the trimming commands during playback shows that maybe FCPX isn’t so bad after all.  Look forward to another video coming soon on how similar trimming is in Avid to FCPX.

Dynamic Trim in FCPX from Chadwick Shoults on Vimeo.

 
Shortcut References:

shift + x = extend edit (edit during playback, dynamic)
; and ‘ = go to prev and next edit
[ and ] and \ = selects the type of trim operation (single roller, dual roller)
, and . = nudging 1 frame (use shift to x10 the change)
option and [ = top edit
option and ] = tail edit
command + b = add edit (cut)
t = only really used for slip and slide (not changing durations)
x = selects range between 2 cuts

Philip Hodgetts on FCP 7 to X

Although I did a quick tutorial on how to use the software, Philip did a run through and I always think it’s always best to hear about products from the developers themselves.  Here it is from LAFCPUG.

Final Cut Pro 7 to X

Probably the biggest thing missing in the stock version of Final Cut Pro X is the ability to bring in old projects for revisions or repurposing.  Philip Hodgetts at assistedediting.com and his team built an amazing little app that converts your old legacy projects into the current version (10.0.3).  While I’m still confused how apple hasn’t purchased this software from them, I’m glad a small shop can leave such a huge impact on our industry.  Here is the link.

Take 2 minutes and see how easy it is to move old shows forward with FCPX.

Mixing Voice and Music Fast in Final Cut Pro

Have you ever had a producer tell you to cut a few shots out of your video after you already made the “perfect” mix using clip overlays, keyframes, and rubberbands?  Here is an old school technique I use that prevents this frustration.  It keeps audio very flexible with the use of through-edits, crossfades, and the roll tool.  Check it out and be happy!

Also, if you have other time saving mixing techniques I’d love to hear ‘em.

5 things that make FCPX…well – Cool!

It seems that all I keep hearing on Twitter and Facebook is that Final Cut Pro X sucks.  It’s iMovie Pro.  It’s not letting me work like a “pro”.  It won’t let me work accurately or fast.  Bahhumbug Scrooges.  FCPX is here, it’s big, and it’s going to be much bigger.  It’s time to stop whining and LEARN what it CAN DO for you.

Here are my top 5 reasons why I think Final Cut Pro X is already awesome in its’ infant state.

  1. You can edit video without touching a mouse.  By simply using command + 1 or 2 you jump between the footage and timeline.  You can press up and down arrows to navigate and load footage into the viewer/canvas.  Then using the insert, overwrite, append, and connect commands you can build your rough story very fast.
  2. You can EASILY offline to online your projects for working on the road with an older laptop.  7 years ago I remember doing DV offlines and going back to online the show with uncompressed 10 bit SD from the DigiBeta source.  This sucked!  It was a technical challenge that made for less time making a great video and more time focussing on technical patching (and finding source tapes).
  3. The inline precision editor and the collapse of the rip, roll, slip, slide tools into 1 – T.  This one you can’t explain, just use it and you will see why it’s so great.  Finally a great way to visually trim with an Apple editing tool.
  4. The audio effects and plugins taken from Soundtrack Pro make it easy to make quick fixes on the fly.  The most important of these for me is the limiter.  For projects with voice over, which is 99% of the programs I edit, the limiter is my savior for my primitive mixing skills.  Sample by sample, it allows me to even out the vo talent read so I have a consistent level to work with against the music and nat sounds in the video.  I have recorded using a cheap snowball microphone and used this limiter.  Many people can’t tell the difference in this and a sound booth when mixed.
  5. Forcing a clean timeline with it being “magnetic” by default.  I can’t count how many times I have inherited a “dirty” project.  While there are some editing sins that should never be committed (like linking media from a desktop), others are more vague to younger editors.  For me, this is timeline organization.  Final Cut Pro X collapses down all of those would be empty tracks and uses them only as needed.  I don’t need to see 8 tracks with different clip options stacked on top anymore because they invented auditioning.  This is a huge leap forward for collaborative editing.  It forces organization.

Best of all is that you can try all of this out for yourself for 30 days for free.  After that if you like it enough you can buy it for only $300, instead of over a grand on competitors software.  Now, all this being said, am I going to purchase Final Cut Pro X after the trial is up?  No.  There are still a few shortcomings that I want in there and will be fixed soon.  Though overall I think it is a great start and only going to get better.  Why not try it?  You might like a new way of thinking and working.

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